Tuesday, December 8, 2009 at 9:04PM
We have to be on the cusp of a great era of video game movies. I simply can't believe that with all the mistakes that have been made over the years, and with all the upcoming projects in the genre, things finally have to turn around. They just have to. Halo is still out there, Warcraft has Sam Raimi's attention, Call of Duty has had its name copyrighted for future movie use (it's a start), and then there's Gears of War.
This started going down the same road of a lot of its predecessors; Brett Ratner was attached to direct at one point, and who wants that? But it's kind of turned around, in my mind, at least, with the hiring of director Len Wiseman (Underworld, Live Free or Die Hard). But we're still a while away from seeing this in theaters, part of a wave of big movie adaptations of video games.
MakingOf (via Coming Soon) spoke with producer Wyck Godfrey about the status of the film, who says that the challenge at this point is really establishing and visualizing the proper mood. "Trying to tell the epic story of an alien planet that's living in a horrific environment just feels like the wrong mood right now," Godfrey said."
"The hard part is to make it into something that doesn't feel a world torn asunder and people in battle," he added. "I think we
really want to focus on the idea of the world that's running well and then it's Emergency Day, make it impactful and immediate.
[The aftermath of Emergency Day is] more like Cloverfield."
The game producers have relinquished a bit of control to the movie producers to the degree that they want the best movie that can be made out of the property. That means not necessarily being a straight film version of the game, and that's great. Wiseman made that clear at Comic Con:
“There’s so much opinion out there about what this movie should be and shouldn’t be, it falls on a very small group of people… and I’m one of those people. Are you going to respect the game? Of course I am. It is a different experience from watching a movie, but it’s my job of translating it into the best cinematic story [possible].”